With his Sneak Shoes, Crash can move on top of any type of crate with no issue, although it requires him to do so very slowly. With Nitro Crates, they explode immediately and it proves fatal for Crash. With TNT crates, the bounce sets the TNT off. Sneak Shoes: Normally, whenever Crash bounces on a normal wooden crate, it shatters.It is fast enough to catch up to N Cortex’s Jetpack. It allows Crash to float in mid air as well as travel in space. Jetpack: This was used in Crash Bandicoot 2 in several Jetpack levels.However, it takes time for him to aim and then fire the weapon. It can hit foes as well as TNT/Nitro Crates at a distance. Basically he pulls out a Bazooka and fires the Wumpa Fruit as a projectile. Fruit Bazooka: This is Crash’s main long ranged weapon that he obtained after defeating N Tropy in Crash 3: Warped.He can be used as a magic shield or a surfboard, and if he is unused for a long eenough period of time, he can be worn as a mask to make Crash temporarily invincible. Aku Aku: A witch doctor's magical mask that provides the brains to Crash's brawn.Martial Arts: While the Tornado Spin was Crash’s main method of melee attack for a long time, eventually, Crash could use basic martial arts to get the job done.
Rocket Jump: This technique allows Crash to jump much higher vertically allowing him to reach high platforms and get the jump on enemies.With Crash Dash, Crash simply sprints his way to the end without tiring out. Crash Dash: Normally, Crash jogs his way around the world.This could also allow for a longer distance when using the Tornado Spin for gliding. Double Jump: Much like the Scout, Crash can jump off of absolutely nothing for extra vertical or horizontal distance.Super Charged Body Slam: Crash uses the technique to create shockwaves that can send opponents flying and smash crates without touching them.Body Slam: Crash flops on the ground front-first which can shatter wooden crates and turn small enemies into pancakes.However, this power up could lead Crash into danger since he could slide into a Nitro Crate. Super Slide: This power up allows Crash to slide much greater distances than he normally could.Crash can also crawl in said small spaces with only a minor loss of speed. Slide: Like Sonic the Hedgehog, Crash can slide underneath small spaces, which can also kick opponents away in a similar fashion to his Tornado Spin.Crash is able to spin for longer which allows him to go over large gaps. Death Tornado: With this power-up, Crash is able to do a more powerful spinning move.He can still spin opponents away while underground. Depending on the terrain, Crash could also use this technique to drill underground to sneak up on enemies and evade bees. The upgraded variant, called the Death Tornado, gives Crash added mobility in mid-air, allowing him to glide short distances and fly higher than normal. By spinning in place, he can defeat most of the enemies he meets on a regular basis, as well as smash open crates, reflect projectiles, and trigger switches. Tornado Spin: Crash’s signature attack.When he can be bothered to do so, that is. After defeating Cortex and rescuing all his other animal prisoners, Crash became the renowned hero of Wumpa Island, dedicated to protect it at all costs with help from the legendary guardian Aku Aku. Despite warnings from his assistant, Cortex attempted to use an untested device called the Cortex Vortex to put Crash under his control, which resulted in failure and Crash wound up escaping out of the window and into the ocean. Neo Cortex, and experimented on using the doctor's Evolvo-Ray with the intention of becoming the general of Cortex's army of mutated animals. Crash was once an ordinary and peaceful bandicoot until he was captured by the nefarious Dr.